int pick(int a, int b) => a + Random().nextInt(b - a + 1);
		 
	
		
			
			declare
   subtype Random_Range is Integer range A .. B;
   package Rand is
      new Ada.Numerics.Discrete_Random (Random_Range);
   use Rand;
   Gen    : Generator;
   Result : Random_Range;
begin
   Reset (Gen);
   Result := Random (Gen);
end;
		 
	
		
			
			int pick(int a, int b)
{
	int upper_bound = b - a + 1;
	int max = RAND_MAX - RAND_MAX % upper_bound;
	int r;
	do {
		r = rand();
	} while (r >= max);
	r = r % upper_bound;
	return a + r;
}
		 
	
		
	
		
			
			std::mt19937 gen;
std::uniform_int_distribution<size_t> uid (a, b);
uid (gen);
		 
	
		
			
			Random r = new Random();
return r.Next(a, b + 1);
		 
	
		
			
			Random.Shared.Next(a, b + 1)
		 
	
		
			
			auto x1 = uniform(a, b+1);
auto x2 = uniform!"[]"(a, b);
		 
	
		
			
			a - 1 + :rand.uniform(b-a+1)
		 
	
		
			
			:crypto.rand_uniform(a, b)
		 
	
		
			
			crypto:rand_uniform(A, B)
		 
	
		
			
			real :: c
integer :: res
call random_number(c)
res = int((b-a+1)*c)
		 
	
		
			
			func pick(a, b int) int {
	return a + rand.IntN(b-a+1)
}
		 
	
		
			
			func pick(a,b int) int {
	return a + rand.Intn(b-a+1)
}
		 
	
		
			
			let pick (a, b) = randomRIO (a, b) :: IO Integer
 in pick (1, 6) >>= print
		 
	
		
			
			function pick(a, b) {
    return a + Math.floor(Math.random() * (b - a + 1));
}
		 
	
		
			
			int pick(int a, int b){
	return a + new Random().nextInt(b - a + 1);
}
		 
	
		
			
			int v = new Random().nextInt(a, b + 1);
		 
	
		
			
			fun pick(a: Int, b: Int): Int {
    return (a..b).random()
}
		 
	
		
			
			(defun r (a  b)
(+ a (random (+ 1 (- b a )))))
		 
	
		
	
		
			
			a+arc4random_uniform(b+1)
		 
	
		
	
		
			
			var
  _a, _b, _r: Integer;
begin
  _r := RandomRange(_a, _b);
end; 
		 
	
		
			
			my ($min, $max) = (5, 25);
my $val = $min + int(rand($max-$min));
		 
	
		
	
		
	
		
			
			Uniform::new_inclusive(a, b).sample(&mut rand::thread_rng())
		 
	
		
			
			fn pick(a: i32, b: i32) -> i32 {
    let between = Range::new(a, b);
    let mut rng = rand::thread_rng();
    between.ind_sample(&mut rng)
}
		 
	
		
			
			a + Random.nextInt(b + 1)
		 
	
		
			
			(floor (+ a (* (add1 (- b a)) (random 1.0))))
		 
	
		
			
			(+ a (random (add1 (- b a))))