(+ a (random (float (- b a))))
		 
	
		
			
			double pick(double a, double b)
{
	return a + (double)rand() / ((double)RAND_MAX * (b - a));
}
		 
	
		
			
			  (defn rand-between [a b]
    (+ a (* (- b a) (rand))))
		 
	
		
			
			float pick(float a, float b)
{
	std::default_random_engine generator;
	std::uniform_real_distribution distribution(a, b);
	return distribution(generator);
}
		 
	
		
			
			Random rng = new();
double pick(double a, double b)
{
    return rng.NextDouble() * (b - a) + a;
}
		 
	
		
			
			real pick(real _a, real _b){
    return uniform(_a, _b);
}
		 
	
		
			
			double pick(num a, num b) => a + new Random().nextDouble() * (b - a);
		 
	
		
			
			a + :rand.uniform() * (b-a)
		 
	
		
			
			defmodule MyRandomPicker do
  def pick(a, b), do: a + (b - a) * :rand.uniform()
end
		 
	
		
			
			A + (B - A) * rand:uniform().
		 
	
		
			
			call random_number(c)
d = a + (b-a) * c
		 
	
		
			
			func pick(a, b  float64)  float64 {
	return a + (rand.Float64() * (b-a))
}
		 
	
		
			
			pick(a,b)=
  return.(+a).(*(b-a))=<<System.Random.randomIO::IO(Double)
		 
	
		
			
			pick a b = do
  r <- System.Random.randomIO :: IO Double
  return a + (r * (b - a))
		 
	
		
			
			a + (b-a) * Math.random();
		 
	
		
			
			a + Math.random() * (b - a)
		 
	
		
			
			Random r = new Random();
double v = r.nextDouble(a, b);
		 
	
		
			
			double pick(double a, double b){
	return a + (Math.random() * (b-a));
}
		 
	
		
			
			Random r = new Random();
double v = (r.nextDouble() * (b - a)) + a;
		 
	
		
	
		
			
			function pick(a,b)
	return a + (math.random()*(b-a))
end
		 
	
		
			
			float pick(float a,float b) {
  id<GKRandom>  rnd=GKMersenneTwisterRandomSource.sharedRandom;
  float ru;
  while ((ru=rnd.nextUniform)==1);
  return a+ru*(b-a);
}
		 
	
		
			
			function pick(float $a, float $b): float
{
    $rand = mt_rand() / mt_getrandmax();
    $rand *= ($b - $a);
    $rand += ($a);
    return $rand;
}
		 
	
		
			
			function pick(a, b:real): real;
begin
  result := a + random * (b - a);
end;
		 
	
		
			
			my ($min, $max) = (1.5, 7.2);
my $x = $min + rand($max-$min);
		 
	
		
	
		
	
		
			
			thread_rng().gen_range(a..b);
		 
	
		
			
			def randomDraw(min: Double, max: Double): Double = {
  val range = max - min
  (random.doubleValue * range) + min
}
		 
	
		
			
			(+ a (* (- b a) (random 1.0)))
		 
	
		
			
			| rand |
rand := Random new.
rand next * (b - a) + a
		 
	
		
			
			Function pick(a As Double, b As Double) As Double
    Static rng As New Random()
    Return rng.NextDouble() * (b - a) + a
End Function